Actor Data
Information
This is used for centralized usage of actor such as keybindings, init, despawn, etc.
Server & Client environments are not replicated/shared. Cooldown ticks and Hold/Toggle boolean are replicated.
Example
Actor SDKLast updated
Information
This is used for centralized usage of actor such as keybindings, init, despawn, etc.
Server & Client environments are not replicated/shared. Cooldown ticks and Hold/Toggle boolean are replicated.
Example
Actor SDKLast updated