Action Data (Keybind)

Valid action types;

  • Press

    • Singular action, for example: Biting, shooting, etc.

  • Hold

    • Hold action, for example: Sprinting

  • Toggle

    • Toggle an action on/off, for example: Eye color effect

Press Data

{
    lastDebounce = tick(): int -- last tick
}

Hold Data

{
    on = boolean
}

Toggle Data

Reduce Network Activity

Adding DoNotCallbackServer = true to the action data will have the client stop its self from having the server call the event on its side.

Example

Last updated